After nearly 20 years without a mainline instalment, Metroid fans probably would’ve taken anything they could get at this point, as long as it had Samus Aran, some power-ups, and intimidatingly snug gaps for her to roll through.
But with Metroid Dread, developer Mercury Steam has delivered a truly fine comeback that’s worthy of that anticipation. This is pretty much everything fans hoped for: a faithful, big-budget revival for Nintendo’s space-faring side-scroller, which is both respectful to the
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