It’s time for a Fortnite Collision recap. The event played out similar to many other prior “end of season” activities, but this time it involved a giant mech. So it’s one of the coolest ones by default.
This particular one ushered in the end of Chapter 3 Season 2: with another confrontation between the IO faction (the bad guys) and The Seven (the people the players are collaborating with currently), over the Zero Point (basically the equivalent of Kingdom Hearts in Kingdom Hearts): with the intent of taking down The Collider (a structure that’s basically a comic-book-esque Doomsday Machine).
After joining the Collision playlist (and fending off a modest queue time of around three minutes) I zoned in 20 minutes early, and was grouped up with three other players. We had the option to essentially sit in the playable lobby until the event started, or head into a gunner pod and take out some errant meteors.
After the timer ended (at around 4:10PM ET), we were briefed with the mission (basically destroy an IO hub), and sent off in a mech piloted by The Paradigm: a member of The Seven. Following a cute little anime split-screen montage of everyone readying for battle, the mech thrusted its way out of space and into the Fortnite map.
It was here that the gunner training came in handy, and players were able to swap between a machinegun, laser, and missile weapon set as they took down more meteors on the way to re-entry: and enemy tanks/bases/mechs/missiles, like we were taking down a series of RTS setups in a rail shooter.
As usual, there’s a few scripted moments of dramatic flair, and no real danger, but it was really fun to blast everything away in the same mech as other people. There’s even several moments where everyone is
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