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Today was the first day of Rec Room‘s annual conference, Rec Con. The company revealed its latest features for Rec Room users and future plans. It’s also continuing the con through the 25th with several events, panels and special rooms.
Rec Room CCO and co-founder Cameron Brown announced Rec Room Studios in his opening remarks. This new Unity-based feature will offer new tools to creators.
The company also announced other things, such as Rec Room’s standalone PC client. It’s also working on a new Rec Room Original, a 4v1 monster escape scenario with four people vs a player-controlled monster. It’s also launching a virtual haunted house to celebrate Halloween, the first of its kind to be acknowledged by the Haunt Society apparently.
The company’s biggest announcement, Rec Room Studio, offers new creations tools and the Unity Editor to room creators. According to Rec Room, creators will have access to features such as importing assets, Unity Terrain Editor, Unity ProBuilder, custom sound and more.
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In an interview with GamesBeat, Brown said, “Adding Rec Room Studio into the mix does several things. It gives our creators access to a whole set of professional game development tools – not only the Unity editor itself, but the constellation of apps it can import from – Blender, Photoshop, etc. We think it gives our creators a pathway to gain experience with an industry standard tool. We know that lots of
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