A group of 21 quality assurance testers at Raven Software have received the blessing of the National Labor Relations Board to conduct a union vote, per a 27-page ruling from the agency released Friday. Raven's parent company — Activision Blizzard —did not respond in time to a request for voluntary recognition for the new union, the Game Workers Alliance, back in January.
Tensions within the company came to a head last December, when approximately a third of the group's QA testers were suddenly laid off — after several months of promises to improve compensation. Raven workers began organizing shortly thereafter, and engaged in a weeks-long strike.
Once they returned to work, however, they were informed their unit would be broken up. "Our QA colleagues will embed directly within various teams across the studio," was how Raven Studio head Brian Raffel put it at the time, a move the seemed intended to stymie unionization efforts.
Since then, Activision tried to convince the NLRB that the dispersed nature of the QA team should be grounds to dismiss the vote. But as per today's ruling, the agency didn't sign on to that view. According to Jennifer Hadsall, a regional director of the agency, there is “no evidence that Q.A. testers are being eliminated or that their role would fundamentally change with the embed process.” Activision also tried (and failed) to convince the NLRB that the entirety of Raven Studio's estimated 230 employees would need to be included in the vote.
"We are pleased that after reviewing the evidence, the National Labor Relations Board rejected Raven Software management’s attempts to undermine our efforts to form a union," a group of Game Workers Alliance organizers told Engadget over email. "It’s now time
Read more on engadget.com