The quality assurance testers of Raven Software, a subsidiary of Activision Blizzard, have officially voted to unionize. The ballots were mailed in this month and counted today at the Milwaukee, Wisconsin office of the National Labor Relations Board, with a final tally of 19-3 in favor of forming a union.
Although the QA testers only number about 30 of Raven's over 200 employees, this is still a pretty darn big deal. It's the first union to form at a major North American game developer in an industry where stories of crunch, harassment, discrimination, and other examples of employee abuse have led to multiple landmark lawsuits and calls for more worker protections. Raven Software was founded in 1990.
Today's vote was the result of a series of events that kicked off in December of 2021, when a dozen QA workers learned their contracts weren't being renewed despite Call of Duty: Warzone becoming a massive hit that attracted over 100 million players. The QA team held a walkout to protest the layoffs, which was followed by a nearly two-month-long strike and the formation of the Game Worker's Alliance in January of this year.
Activision Blizzard naturally fought the efforts of the QA Team to unionize, first failing to voluntarily recognize the union and then contesting the union filing. But the NLRB ruled last month that Raven's QA team, made up of both full-time and part-time workers, could move forward with a vote to unionize even though they didn't represent a majority of Raven Software workers.
Winning the union election isn't the end of the story—in a way, it's just the beginning. There is still the typically long and protracted process of negotiating a contract. «Now that the fight for recognition is through, we can
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