Sony is readying variable refresh rate (VRR) support on PS5 this week with a system update, and if you’ve been out here waiting for months for any news on this long-requested feature, the time has come. The company shared a tentative list of notable games in a PlayStation Blog article, though you’ll need a TV or monitor with the right setup — in this case, HDMI 2.1 VRR support — to use this “smoother”-feeling setting.
In short, “VRR dynamically syncs the refresh rate of the display to the PS5 console’s graphical output.” It’s been a long time coming.
Once the update launches in the “next few days,” look for a VRR option in the PS5’s Screen and Video system settings — including a toggle to apply VRR to “unsupported games.”
Speaking generally about VRR, Sony’s senior VP of platform experience, Hideaki Nishino, says that the feature “enhances visual performance for PS5 games by minimizing or eliminating visual artifacts, such as frame pacing issues and screen tearing. Gameplay in many PS5 titles feels smoother as scenes render seamlessly, graphics look crisper, and input lag is reduced.” If I had a nicer, newer television, I’d be stoked. One day!!!
Developers can patch PS5 games for VRR optimization, and in the future, it’s safe to expect at least some games to “include VRR support at launch,” according to Nishino.
For now, though, here’s the list of VRR-supporting games for the “coming weeks.”
Insomniac is putting in work with Spider-Man and Ratchet & Clank, which I just love to see.
“Because our titles are already built to have very stable frame rates, the main effect of the VRR system setting will be to slightly increase dynamic image resolution targets,” the studio wrote. “However, if your TV also supports 120 Hz high
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