One of the last indie releases of the year combines the boss battles of Shadow Of The Colossus with the exploration of Zelda: Breath Of The Wild.
The release of Praey For The Gods is another useful opportunity to emphasise that not all indie games are imaginative, one-of-a-kind arthouse creations. A lot of them are uninspired, bandwagon chasing clones that are all but indistinguishable from dozens of other, similar games. Either that or they’re desperately trying to copy another, much more famous
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