Whenever someone goes back to refresh the visuals of an iconic video game with a very established and well-remembered look, things can get a bit funky. So while I understand the appeal of something like Portal with RTX, a “reimagined” Portal kitted out with ray tracing, that doesn’t mean it’s strictly better. It’s different! And you may or may not dig it.
Alongside (pricey!) GeForce RTX 40 series GPUs, Nvidia announced Portal with RTX as free DLC coming to Steam in November for Portal owners. 15 years later, if you can believe it.
“Every light is ray-traced and casts shadows, global illumination indirect lighting naturally illuminates and darkens rooms, volumetric ray-traced lighting scatters through fog and smoke, and shadows are pixel perfect,” according to Nvidia’s announcement.
While the detailed surfaces are immediately noticeable, some comparison screenshots are more flattering than others, so it’s best to watch the trailer to get a comprehensive view before you start messing with sliders on Nvidia’s lengthy blog post that breaks down Portal with RTX. It’s not just lighting — there’s also “new art evocative of the original.”
As the game’s Steam page notes, “Portal with RTX is compatible with all ray-tracing capable GPUs.” It’s a sparse listing, but there are screenshots (and you can wishlist).
I like that this is DLC, rather than a forced update. We’re not always that fortunate.
This flashy project came to fruition at Nvidia Lightspeed Studios, following earlier RTX upgrades for Quake II and Minecraft. There’s more where that came from, too.
Nvidia will be releasing RTX Remix, a free modding platform for supported PC games that “can add ray tracing with just a few clicks.” While Portal with RTX is the main
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