Paper Animal RPG is the maiden voyage of developer Azurexis, currently the sole member of Cuddling Raccoon Studios. The genre bending title, which blends cozy comfort gaming with roguelike challenges, successfully concluded its Kickstarter campaign early yesterday, nearly doubling its initial goal in funding. Fans of Nintendo's various Mario RPG series like Paper Mario and Mario & Luigi may want to check out Paper Animal RPG for its similar vibe and numerous homages to those titles.
Game Rant recently spoke to Azurexis about Paper Animal RPG's development, influences, and mechanics. The following transcript has been edited for brevity and clarity.
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Q: Please introduce yourself, and describe Paper Animal RPG in a couple sentences.
Azurexis: Hi there, my name is Nick, I’m 25 years old, and I am currently living in Germany. I’m also the developer of Paper Animal RPG! I tried my hand at making games since I was eleven, found the RPG Maker 2003 engine and tried to make Yoshi fan games with it. I actually studied at a university to become an elementary school teacher, but about a year ago I decided to give my dream of becoming a full time game developer a chance.
Paper Animal RPG is a cute and cozy roguelike RPG, where you explore a colorful world, that tries to imitate a papery-boardgame-like style, where you have to fight mildly scary enemies in a real-time tile-based battle system. In between dungeon floors are campsites spread out, where you can manage your team and inventory.
Q: PARPG recently hit Kickstarter. How long has the game been in development, and what encouraged you to crowdfund using that platform?
A: I have been tinkering with the concept of a
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