Perhaps the biggest hurdle to miniatures gaming is getting those miniatures painted in the first place. Tournaments will often require that your minis be painted before you can even participate, and everyone likes to see their Skaven or their Space Marines looking their best before taking the field. But while there are ways to scrimp and save on the minis themselves — 3D printing chief among them — often your time is the most precious resource of all. So what if there were a way to paint miniatures faster? Allow me to introduce you to the “slapchop” method.
Slapchop was the subject of a delightful little YouTube video from the team over at The Honest Wargamer last month, which only trickled into my feed a few weeks ago. In it, founder Rob Symes makes some very salient points while gently taking the piss out of an assortment of over-serious YouTube painting tutorials making the rounds at the moment.
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As Symes points out, a given army has a very limited shelf life before it loses whatever slight advantages it might have had in the overall meta. Once you’ve put down the money on some new miniatures that you’d like to use, the clock is already ticking down to the moment they get nerfed. That makes getting them painted and ready to play an urgent necessity.
For the slapchop method, Symes has folded together the heavy drybrush technique made popular by the team at Artis Opus and the newly-released Citadel Contrast and Army Painter Speedpaint lines of specialty paint. The drybrush is used to create a high-contrast basecoat, and the Contrast/Speedpaint does its thing — providing a nuanced basecoat and a highlight in a single coat. Done with grace and precision, the results look fantastic.
Will this method win you a
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