It’s been a few years since I’ve seriously played Overwatch, so sometimes I forget how seriously into that game I was. It was the first online multiplayer game I ever really got into, and I played it for somewhere around 1,500 hours between my PlayStation and PC. I had a team of guys that I met in-game that I would play with when I was in college — I made sure to have my homework done early every night so we could play from 10pm to 2 in the morning. I even ended up going to one of my teammate’s weddings.
As I got busier and started moving on, Overwatch itself started changing a lot, too. It was around the time that the Overwatch League was gearing up, and Blizzard had been rolling out all kinds of changes to the game that made it feel entirely different from the title I had started playing at launch. Even so, I was such a big fan that I stuck with it through it all, even when my favorite hero had been nuked into the ground.
I attended BlizzCon in 2019, and I was fortunate enough to get to play the Overwatch 2 demos while I was there. I was a bit skeptical of the game needing a sequel so soon in the first place when Blizzard had been doing such a great job of keeping Overwatch interesting with new heroes and events, but I have to admit I was still sucked in by the shiny new toy that was a reworked version of Overwatch. At that point, I had already been away from the game for a while, and new content may have been enough to lure me back in, but what I saw in those demos wasn’t enough to rid me of my skepticism.
At its peak, Overwatch had one of the most active and dedicated fandoms in gaming, and it was honestly a ton of fun to be a part of. From what I can tell, so many of us still hold the game in a special place in our
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