The original plan for Assassin's Creed — back when the whole franchise was planned as a trilogy — would have seen series hero Desmond blasting off on a spaceship.
Details of the idea, originally dreamed up by Assassin's Creed co-creator Patrice Désilets, have been published by Lars de Wildt, a researcher of conspiracy theories, religion and other beliefs in digital media culture at Belgian research university KU Leuven.
As a PhD student, de Wildt interviewed various former Assassin's Creed developers back in 2019. Today, he pointed to a new footnote detailing story details gleaned from these interviews. These fascinating snippets show how the Assassin's Creed story has evolved over time — but also how one element from this scrapped ending has been recently revisited, more than a decade later.
«The original plan was pieced together based on interviews by me with AC's original creator Patrice Désilets and AC3's creative director Alex Hutchinson,» de Wildt wrote.
«Briefly put, the third game would end with a resolution of the conflict in the present day, with Desmond Miles taking down Abstergo using the combined knowledge and skills of all his ancestors, including AC1's Altair and AC2's Ezio.»
Speaking to Eurogamer today, AC3 creative director Alex Hutchinson recalled discussing the matter with the student, and that an earlier plan for the game had indeed focused on a big modern day showdown with Desmond as its star.
«Also, it is the end of the world in 2012,» de Wildt continued, «and Desmond Miles and Lucy are starting a new civilisation somewhere else — as Adam and Eve.»
«That's why she's called Lucy, after the Australopithecus afarensis,» Désilets told de Wildt in an interview. As for where Desmond and Lucy were going,
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