OlliOlli World, the delightfully offbeat skateboarding platformer, launched a few weeks ago on basically every gaming console you could ask for. It’s a clean break for the series, taking familiar gameplay but putting it in a totally redesigned world that allows for more exploration, competition and tricks.
You may not recall, but the original OlliOlli was released in 2014 exclusively for the PS Vita before hitting more platforms over the following years. That was my first exposure to the game, and I played it non-stop whenever I traveled; for a few years, the Vita was a constant companion on work trips and vacations alike.
I sunk untold hours into the two OlliOlli games on the Vita, mastering almost everything they threw at me. (I was never able to hack the insane “Rad” mode, where you had to make every single landing perfectly or else you’d slam and have to start the level over.) So while I was thrilled to try OlliOlli World on the PS5, I’ve also been wondering how it works on the Switch — would this be my new on-the-go gaming addiction, or do the compromises of playing on aging hardware degrade the experience?
After a couple weeks, I’m happy to say that OlliOlli World looks and plays great on the Switch. Still, there are a few things you’ll want to know as you decide which platform to buy it on. Of course, the game gives up some visual fidelity on the Switch — as with all games, 1080p when docked to a TV and 720p on the console’s built-in display is as good as it gets, a far cry from the beautifully detailed 4K visuals you’ll get on the PS5 or Xbox Series X. OlliOlli World on the Switch does target 60 fps, similar to other consoles.
None of these changes are surprising; we all know the Switch is less powerful than modern
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