Following games like Super Smash Bros. Ultimate, Nickelodeon All-Star Brawl, and of course the virality of Ultra Instinct Shaggy, Warner Bros. decided to use its own iconic creations for a game, MultiVersus. From classic timeless characters like Bugs Bunny and Batman to contemporaries like Arya Stark and Morty of Rick and Morty fame, the game grabs impactful characters of all stripes. Additionally, the presence of a Game of Thrones character indicates that the game is open to having live-action characters in its roster, further separating it from its Nickelodeon counterpart, which only focuses on the company’s animated works.
While MultiVersus is showing a promising future with its roster, especially with the datamined characters for future updates, it is rather lacking when it comes to stages. Other fighters, whether they are traditional or platform-based such as the aforementioned Nickelodeon All-Star Brawl, tend to dedicate entire stages to particular characters. Logically, this means that the number of stages is usually equivalent to the number of playable characters. While MultiVersus does have obvious inspiration behind its stages, there are only a few of them, meaning that several characters have yet to get a home stage.
MultiVersus Needs to Make Major Battle Pass Improvements
Excluding the Training arena and Trophy’s EDGE, all the MultiVersus stages are based on preexisting properties. However, despite the obvious representation, it is unclear if certain stages are supposed to represent a certain character or not. For example, Scooby’s Haunted Mansion is named after Scooby-Doo, who isn’t even playable as of now. Instead, Shaggy and Velma are the franchise’s current representatives. The Tree Fort represents Finn and
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