Galactic Cafe has just announced the release date for the Deluxe Edition of its amusing meta-game The Stanley Parable. As one of the most influential indie titles in recent years, this new release will give players who missed it the first time round a chance to see what all the fuss was about back in 2013. While there's not long to wait for this latest iteration of the adventures of Stanley, there is another way for fans to re-experience the narrative-heavy story, and it comes in the form of the original Half-Life.
Uploading a demo a few days ago, a modder is creating a «demake» of The Stanley Parable using GoldSrc, a modified version of the Quake engine which was used by Valve to create the first Half-Life game. Given that the latter came out in 1998, it gives the former a much more retro look, rebuilding the game using assets from the classic FPS, but at the same time keeping the hilarious narration voiced by Kevan Brighting. Currently, the mod only has two maps, but the creator is looking to add to it soon, and this demo serves as a way for players to give feedback.
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It's also a little ironic that the demake being created in this way. Originally, The Stanley Parable was a mod for Half-Life 2 that was released in 2011 before it went on to become its own thing. With the deluxe editiondue out this month, this nearly decade-old title has gone down as one of the best video games where player decisions truly mean something. With its branching paths that lead to all manner of dialogues featuring Brighting's voiceover work, the game encapsulated the rise in walking simulators that began more than a decade ago with the likes of Gone Home and Dear Esther.
This latest mod is a
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