An investigative Minecraft player has discovered that movement, including that of the camera alone, affects how long someone will burn when coming into contact with fire. Minecraft is a game filled with secrets and hidden mechanics, but as this discovery indicates, not all of these mechanics are beneficial to the player.
Diving into the deeper mechanics of a video game can be a fascinating experience. Events that may seem random are suddenly shown to have a complex set of rules governing them. Furthermore, knowledge of the inner workings of a game can be a great boon for some gamers. For speedrunners in particular, optimizing a playstyle often relies on using an intricate analysis of game mechanics to save time. Whether this is accomplished through memorizing optimal paths or working to uncover a new time-saving glitch, as discovered in Metal Gear Solid, lurking in the code, the most minute details can often have a big impact.
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But even the most casual of Minecraft players will be grateful for the work of Reddit user SwagStarYT, who has been investigating how the game's fire works. Demonstrating their discovery in a short video, SwagStarYT reveals that any movement made whilst standing in a fire actually increases how long players are set on fire for. This movement can be from either the player character or the camera, and quickly builds upon a base time limit of 8 seconds. Unlike some other negative game mechanics out there, which may be included for balance like Call Of Duty: Vanguard's weapon bloom, this effect seems to penalize the player solely for panicking in a deadly situation. In fact, in the absence of a water bucket, the best way to
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