For those who remember Minecraft in its earliest iterations before the 1.0 launch in November 2011, the game may be unrecognizable today for all its expanded mechanics - especially following Microsoft's $2.5 billion acquisition in 2014. From late-game content like End Cities, more complex swimming mechanics, and an entirely revamped Nether with diverse biomes all its own, there's far more to do than simply building a home to survive the wrath of exploding Creepers.
Minecraft's most recent
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