Halo development boss Joseph Staten has commented on the delay of Halo Infinite's campaign co-op feature, saying it was a difficult decision but ultimately the right one. Speaking to IGN, Staten said Halo and co-op are synonymous, so it was «very, very hard» to choose to delay the feature, but it was essential so the team could prioritize other areas and get the game out the door this holiday.
«I work on Halo but I'm still a Halo fan. And campaign co-op is essential to the experience. Playing
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