Some Commander-exclusive cards will be present as part of the upcoming Magic: The Gathering expansion. Not available in draft packs for Phyrexia: All Will Be One, these cards will be legal in eternal formats like Commander, Modern, and so forth. One of these spells has caught my eye as a potential game-winning bomb.
Monumental Corruption is a 5-cost black spell, but with the right board state, you can use it to end games in a hurry. It can also be used on yourself to draw a large number of cards at once. But beware because this spell comes with a very serious cost - loss of life in your Magic: The Gathering match.
Is this the new Peer into the Abyss for Magic: The Gathering? It sure seems that way! It’s similar, but it’s more targetable. Monumental Corruption is a card where you can easily control what kind of damage it does to another player. Peer into the Abyss just makes players draw half their deck and lose half their life.
But what about Monumental Corruption? What makes this Magic: The Gathering card such an obnoxious, devastating spell?
Monumental Corruption
This is a very targeted Magic: The Gathering card. It’s primarily going to be useful to decks with tons of artifacts/artifact token generation, but even casual variants could find something valuable in it. It’s not uncommon to see artifact mana generation in Commander decks - Sol Ring, Mana Vault, things like this.
So, you could use it as a mid-game way to draw some extra cards, albeit at the cost of life. More likely, however, I see this being used as an incredible game-ending bomb. If you have enough artifacts in play, you can make someone draw a huge chunk of their deck and end the game. Of course, if your opponent has over 100 life, that might be a different
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