Nestled within stormy seas north of Vern, Shadow Island houses a series of medium to high-intensity combat challenges for adventurers looking for activities with which to bridge the gap between story progression and end-game raids. At the top of the island sits Shadespire Tower, its multiple floors providing varying levels of difficulty to the player from top to bottom.
To the ShadespireDisembarking at Shadow Island, players will first encounter Zardin, captain of what appear to be the injured and downtrodden mercenaries strewn about him. Upon issuing orders to retreat, Zardin finds that one of his men, Rakil, had failed to escape the tower. He offers the player a few silver and some stone fragments, should they be daring enough — or foolish enough — to scale the tower on their own.
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The Scent of BloodScaling only the slightest bit up the tower, however, the player finds Rakil unharmed, standing trance-like in one of its first rooms. Alerted from his trance by the player, he suddenly remembers that two of his allies — Ganecron and Kangal — had sacrificed themselves to get him to safety.
Players are then tasked with proceeding to the tower’s second floor, in pursuit of Ganecron. The dungeon-crawling elements involved in this quest-line have relatively low requirements, with players needing a minimum of level 50 on a character with item level 250 to participate in the climb.
While Ganecron can be located on the second floor — alive, albeit mortally wounded — the same cannot be said of what remains of Kangal on the fourth. Returning to Rakil with this news, he will be disappointed, not only to have lost his friends, but to have gotten the player involved with Shadespire
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