Loot River has an immediately appealing hook: its dungeon floors can be shifted around like Tetris blocks. So as you venture through procedural levels, slashing at inky monsters, you're also solving shape-shifting puzzles and using their movement to confuse and avoid enemies.
Now it has a demo up on Steam.
You can seemingly use the sliding platforms to find new routes forward, to kite enemies around or trap them on inescapable platforms, and to dodge their attacks. I'm curious whether it's
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