When Pinocchio dodge-rolled out of an attack and crushed a vial to heal himself, I knew what was going on.
Lies of P is so Soulslike that it crosses the border of inspiration into replication. There are animations and UI elements that are probably not actually stolen from FromSoftware's Bloodborne, but they are ridiculously similar.
Last year, publisher Neowiz told Kotaku(opens in new tab) that making a game that's extremely Bloodborne «definitely wasn't intentional,» and that FromSoftware's games are purely inspirational to the team at Roung8 Studio.
The new 12 minute gameplay video from IGN(opens in new tab) makes me skeptical of that quote. The game is a third-person action horror game where you slice lanky lads and shoot a gun from your left hand. It's Bloodborne set in the 19th century and you play as Pinocchio for some reason. It's not a bad way to find a way to make Bloodborne for PC; I just think the developers should be a little more honest about it.
Here's a list of things that were «inspired» by Bloodborne in that video:
Now try to tell me Lies of P is a game made by people who simply like Bloodborne. I think everyone at Round8 Studio loves Bloodborne a lot, and are doing admirable work to make more Bloodborne happen.
Lies of P got a substantial trailer(opens in new tab) during Gamescom's Opening Night Live stream. In it, we saw Pinocchio totally-not-Bloodborne his way through Paris to find his creator, Geppetto. «Finally we meet, son,» the monocled man says in a wizened voice. I wouldn't have disputed a short chuckle after that line if the developers wanted to go all the way with the Dark Souls inspirations, but the fact that he doesn't is a sign that this game, despite its entirely absurd premise and
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