Over the course of season 12, both Zeri and Yuumi have proven to be some of the most difficult champions to balance for the League of Legends developers.
Zeri, in particular, has seen her name on the patch list on almost every single official note ever since her release in January this year. The Zaunite has been nerfed more times than one can keep track of, but still enjoys an excessively high pick and ban rate on the professional stage.
Especially when paired with a Yuumi, Zeri can snowball out of control very quickly, and her speed and slipperiness make her one of the most difficult champions to pin down in League of Legends.
In a recent Quick Gameplay Thoughts blog post, Riot Games came clean about some of the problems they were facing while trying to balance the champions. They feel that there are primarily four values these two possess that contradict one another.
The values they pointed out are:
The problems that arise when balancing the two champions are not linear, and there are multiple factors to take into consideration.
When speaking about Zeri, Riot Games pointed out some of the key aspects of her kit and stated that the Zaunite has a very fun kit to pilot. Her highs are amazing, and her abilities allow her to kite opponents easily, setting her up to completely take over a team fight.
If played right, Zeri can avoid damage while dishing it out herself, making her incredibly hard to deal with in the late game. Riot pointed out that:
While talking about Yuumi, League of Legends developers addressed the synergy that she has with multiple ADCs in the game.
Addressing her synergies and abilities, Riot stated:
League of Legends patch 12.16, which was introduced last week, brought in a significant number of changes to both
Read more on sportskeeda.com