With the Nintendo Switch entering its sixth year of support, the console's library is becoming incredibly packed with tons of exclusives. This is evident with the launch of Kirby and the Forgotten Land, which has been off to a positive start for Nintendo and HAL Laboratory. Given that this is Kirby's transition into full 3D gameplay, it features incredibly detailed levels that maintain the series' traditional gameplay, now translated into a new environment. Many fans are excitedly playing the pink puffball's latest adventure, as well as seeing Kirby's leap into a 3D plane.
With the game now out for gamers, the developer of the series, HAL Laboratory, has commented on various aspects of how gameplay has evolved in Kirby and the Forgotten Land. This includes the members of the team discussing the hurdles in making the game accessible to many people, as well as how to make it appealing to all sorts of demographics. This includes some narrative and story-related aspects of the series, which were discussed in a recent interview.
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In an email-only interview with The Washington Post, several members of HAL Laboratory were asked about various aspects of the Kirby series that have been integrated into its narrative over the years. One of these questions was the general timeline of the series, in a similar vein to the Zelda timeline concept that has cropped up over its history. General Director of HAL Laboratory Shinya Kumazaki states that there is no «clear timeline» for the stories of the games, revealing that it allows the team not to be constrained to past settings.
Kumazaki goes into this thought further, stating a specific example where Kirby can't be meeting King
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