This was originally going to be a markedly more negative hands-on review. I spent weeks trying to get the Keymander 2 Mobile to work reliably, or at all, and it simply refused to do so. After a recent firmware update, however, it’s sorted out at least some of its issue. It’s now a finicky and expensive, but potentially useful option for mobile gamers and/or anyone who has to do a lot of text editing on a mobile device.
Kaliber Gaming’s Keymander 2 Mobile is a USB hub/dock that lets you connect a wired keyboard, mouse, and PS4 or Xbox gamepad to your smartphone or tablet in order to play action games with additional accuracy and speed.
The upside is that the K2M performs more or less as advertised. In my experience with the dock so far, it’s essentially a cheat code that has enabled me to run absolutely roughshod over the lowest ranks of Call of Duty Mobile. I am usually walking wounded at best in any multiplayer shooter, but now I can’t not be the MVP of any match I’m in.
CoD Mobile is supposed to detect that I have an external controller and only match me up against other people with similar hardware, but either that isn’t working or it’s not common enough to have a real impact. I’m sure this can and will change once I get higher on the ranked ladder, but for now, the K2M seems to have given me a distinct, slightly unfair advantage.
The downside is that the K2M feels very first-generation. It’s prone to sudden disconnection without cause or warning, it runs off of game-specific control profiles that you have to download from Kaliber’s website, and it’s not user-friendly at all.
This is a substantial improvement over how it used to be. In December, it took me the better part of an hour on the phone with Kaliber Gaming
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