Ever since I discovered legacy games, I haven’t wanted to play anything else. Regular old board games feel primitive compared to the games like Pandemic Legacy and Betrayal Legacy, which evolve and change over time. Like video games, legacy games have campaigns that tell one continuous story, with each session functioning like a level. Upgrades and penalties your characters acquire carry over between games, and most will even have you make permanent alterations to the game board. The first time a legacy game asked me to tear up a card I was both terrified and excited. Now, I only want to play board games that tell you to destroy the components. There’s nothing quite like playing a tabletop game that can only be played once. Playing them with friends is an unforgettable experience that I highly recommend.
The downside of being a legacy game lover is that there aren’t very many of them. Once you get through Betrayal, Risk, Werewolf, and the three seasons of Pandemic, there isn’t much else out there. This month, Funko Games is ending the drought with Jurassic World: Legacy of Isla Nublar, the publisher's first legacy game, and subsequently, its biggest game to date. I played through the entirety of Legacy of Isla Nublar over several months and I was consistently impressed by the quality of the materials, the scenarios, and the variety of gameplay. It’s not my favorite legacy game ever, for reasons I’ll get into, but as a huge fan of both the genre and Jurassic Park, I loved Funko Games’ take.
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I’ve praised Funko Games and Prospero Hall’s games for many years because of how successful they are at capturing the essence of the IPs they work with, and
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