Stands, or psychological beings manifested from one's soul, have become virtually synonymous with Jojo's Bizarre Adventure. Since the manga's third arc, Stardust Crusaders, JJBA's characters have manifested colorful alter-egos that can stop time, control fire, weaponize sounds, and -most importantly- kick major ass! So, it makes sense that Stand-Style is the central groove in Jojo's Bizarre Adventure: All-Star Battle R.
Related: Jojo's Bizarre Adventure: All-Star Battle R- Beginner Tips
Still, ASBR's "Stand" mechanics add further complexity to the game. After all, most Stand users have different skill sets depending on whether their Stand is present. However, learning to play as Stand-Style characters will give you a base understanding of most of ASBR's cast. In addition, studying this style makes complex types, such as Mounted-Style and Mode-Style, more approachable.
Of ASBR's 51 playable characters, thirty-six are Stand users. This prevalence further emphasizes how pivotal learning Stand-Style is to advance your skills. Even if you don't intend to use a Stand-Style character competitively, there's a strong chance you'll face one in a match. Therefore, you should know their capabilities and shortcomings.
For reference, here is a list of every Stand-Style character in ASBR:
Fighting with a Stand is comparable to having a tag team partner (who also happens to be yourself). You can call upon your Stand with the push of a button. And when they appear, your attacks change. However, unlike a partner, if they take damage, so will you. Then again, there are Stand users for which these rules do not apply.
Stand-Style adds plenty of technical pizazz that is tough to digest at first. But, once you fully process these tools, you
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