Playdead has earned a position as one of the gaming industry's most exciting indie game developers, with its first two games both being critically acclaimed award winners. Limbo offered a dark story of a lost boy searching for his sister, while Inside delivered a stranger tale of a boy searching for something else entirely. Little is known about Playdead's next project other than it's a third-person game in a 3D world. A new Playdead job listing has added a new detail, indicating that the new game is built on Unreal Engine 5.
The job listing in question is for an Experienced Landscape Artist on Playdead's development team. The job listing references an expectation for the applicant to «meet technical performance requirements in Unreal Engine 5.» While the job listing doesn't explicitly state it's for Playdead's known project, which doesn't have an announced name, it does reference a «large, third-person, open-world» game. Barring the project being rebooted, it's safe to assume this is the game Playdead's been working on since Inside.
Limbo Creator Announces New Game Cocoon
Unreal Engine 5's usage for the new game is by no means a surprise. In 2020, Playdead announced a publishing partnership with Epic Games. Epic Games confirmed it would provide the full development costs of the new game as well as Unreal Engine development support. There was always the possibility of Playdead using Unreal Engine 4, given the studio's lack of experience with the platform.Limbo was built on a custom engine and Inside was made using Unity.
Playdead was also directly mentioned by Epic during its The State of Unreal 2022 presentation as a partner involved with Unreal Engine 5. There was no explicit mention of Playdead's previously-confirmed
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