Nickelodeon All-Star Brawl has fizzled in gaming circles since its initial release late last year. The platform brawler featuring a multitude of classic Nickelodeon characters found itself back in the headlines again with the oft-requested addition of voice acting to the game. This update was looked upon hopefully by those who stuck around as a potential turning point in the game’s trajectory.
Naturally, having voice acting in a game featuring so many nostalgic characters was a major goal from its inception, but the developers at GameMill Entertainment wanted to solidify the gameplay first and foremost before moving on to other areas. Once the basics of the game were in place and where they wanted them to be, they began the heady task of adding vocal talent. That’s where Douglas Carrigan and his team at VoiceWorks Productions came in.
Related: More Nickelodeon All-Star Brawl Characters Are Seemingly On The Way
Carrigan, the game’s character voiceover director, felt right at home with the job. He’s been in the voiceover business for a long time, having directed voices for TV shows, games, toys, and theme parks, among other things, for Nickelodeon and a variety of clients. That being the case, he already had a familiarity—and in some cases, close friendships—with many of the actors he knew he would be working with.
The first task involved going through the fighter roster and determining which ones have currently established voice actors who might be willing to revisit their characters. “I can just look at the character list, and I already know who is playing [who],” Carrigan states. “I know who the actors are. I know who has already passed away, or who is unable to voice a character anymore for whatever reason.”
On being
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