It was EGX in London last weekend, and I got to attend with several dear colleagues at TheGamer. I had far fewer appointments than I did at Gamescom which meant I could spend more time wandering the convention floor and playing indies that caught my eye. This is the Indie Spotlight, so here are the indies I had the most fun with at this year’s show..
Among Us peaked during lockdown. When we couldn’t see our friends in person and we were all paranoid people were busy breaking quarantine rules, what better activity than accusing your mates of being alien imposters? Well, now that technology rules over us once again, it’s time we let a robot social deception game take the limelight. Unspottable has been out for over a year but lacks an online mode - something the developer is currently working on - so it didn’t get the same explosive growth Among Us did. I found its quick, tense rounds far more enjoyable though.
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The aim of the game is to blend in with NPC robots and try to punch your opponents to death before they punch you to death. Everyone looks identical, which means the first step of any level is figuring out who you are - it’s trickier than it sounds. You can walk, run and punch, that’s it.
Each stage has a different gimmick to keep things fresh. In the nightclub, you have to follow the steps on screen and move with the dancing crowd. When someone gets got, ‘PUNCHED’ appears on the screen behind the DJ and they drop a sick beat, it’s intense. Just keep moving to the beat and punching anyone who ain’t movin with the groovin.
In the prison yard, spotlights make the NPCs buzz and glitch out, but players pass through unfazed. If you’re spotted you can kill the lights to run
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