Halo Infinite is a great game with a lot of problems.
The challenge-based progression system incentivizes players to ignore the objectives, the cosmetic system is both overly complicated and creatively limiting, the shop items are absurdly overpriced, the battle pass seasons are way too long and the rewards are underwhelming, the first in-game event is bizarrely stretched out over five months, half the guns are useless, and it’s missing a lot of popular stat-tracking and playlist features that
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