Back in 2008, when Blockbuster was still a staple of British culture and not just a lone Twitter account trying to be down with the kids, my brother and I used to rent a game each weekend. I was only nine years old at the time, so I was stuck looking at kiddie stuff like Lego Batman and Spider-Man: Web of Shadows, instead of genre-defining hits like Fallout 3 and GTA 4.
Even though I was only allowed titles within my age range, I’d still take a look at those forbidden games higher up on the shelves when my family wasn’t looking. I can vividly remember seeing one game on high that used to scare the bejesus out of me - a box showing a severed hand floating through space with blood and gristle surrounding it.
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I never had the courage to pick up that box, but remembered the name Dead Space for years to come, especially as I grew older and started playing as many games as I could get away with. Even when I’d reached an age when my parents gave up trying to pretend the word fuck didn’t exist, I still never went for Dead Space, presumably because I was so traumatised by the idea that Isaac’s severed hand would try and kill me if I even tried.
After many many years of avoiding that perfectly rational fear, the massive amounts of praise from a few Dead Space buffs at TheGamer gave me the push I needed to conquer nine-year-old George’s worst fear and give the newly-released remake a try. After finishing it just a few days ago, I can’t believe it took me so long - Dead Space is one of the best survival horror games I’ve ever played and a new all-time favourite that sits proudly alongside Resident Evil 2 Remake.
Going into the remake, I had a few ideas of what
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