Even though the game has been around for a few years now, Hypercharge is coming up as one of the most interesting games on Steam, and in the future it'll come to Xbox and Playstation as well. The recent success of Hypercharge is coming from several social media posts that went viral by showcasing the unique gameplay loop that the developers at Digital Cybercherries have been working on since 2015, when the UK-based studio was first founded. However, the road to the top wasn't simple; the development of Hypercharge had its challenges.
What makes Hypercharge stand out from other shooter games is that it hits the '90s nostalgia just about right by having a cast of different action figures to choose from and customize, as well as the scale typical of films like Toy Story and Small Soldiers. The game has now reached Steam's front page as a top seller multiple times, and its Xbox launch window seems to have been pinned down to Q1 2023, almost 8 years since development started. Joe Henson from Digital Cybercherries talked to Game Rant about what the journey of developing Hypercharge was like for the indie team, and what sorts of trials and tribulations they had to face.
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Something that Henson stated multiple times is that the game went through a rough patch over the years because of the lack of funds and how difficult things have been, but it's also true that Hypercharge's story is one of persistence and commitment. Hypercharge first hit the digital shelves of Steam in 2017 as an early access title, but due to a combination of things, the game basically flopped, much to the dismay of its creators. However, Digital Cybercherries didn't give up, and instead essentially gave it a second early access
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