The Summons system is a new form of progression in Hunt: Showdown introduced in update 1.8.1. It replaces the old daily and weekly Quests, offering players a similar challenge-based reward system but with a lot more control over what the challenge entails. This guide will explain everything you need to know about the Summons system, including the quests and rewards.
Summons in Hunt: Showdown explainedBy navigating to the Progression panel in the main Hunt: Showdown screen, you will immediately see the Summons. They are a block of nine quests of varying difficulty, which are randomly generated for each player at the start of each week. The set of quests each player gets is different, and they cannot be reshuffled, at least not for now.
By looking at the quests, you can see that they each ask for different conditions to be met, and grant different rewards upon completion. You can select up to two quests at any time, which become your Summons (or simply active quests.) A third Summons slot can be unlocked as a one-time Blood Bond purchase. Each quest targets a specific in-match goal in Hunt: Showdown, letting you decide what Summons to choose based on your preferred playstyle.
After you have picked a Summon, you can freely drop it in order to pick a different one; however, doing so will reset your progress towards completing that particular quest. All quests reset at the end of the week, offering you a new menu of potential challenges.
RewardsCompleting Summons in Hunt: Showdown grants two different types of payoffs: one-time rewards, and Stars. The one-time rewards include things like weapons, consumables, and Hunt Dollars. As you can infer, these rewards are only given out the first time you complete a specific quest.
Read more on gamepur.com