Nintendo's latest handheld console is one of the most popular systems to date. Released in 2017, the console's appeal has since snowballed enough to make major devs scramble to get their games on it. After a lukewarm reception and gradual flop that was its predecessor, the Wii U, Nintendo took a step that was both safe and risky simultaneously.
Safe, because with the Switch, the Japanese publisher essentially merged their handheld and home console sections into one. After all, their latest system is a hybrid meant to serve as both a portable and stationary device. Additionally, their handheld sectors have always done well. But it was also risky, because coming off the Wii U's failure, third-party support for the console was uncertain. Nintendo has certainly corrected many of these past mistakes with the Switch, but is that enough to ensure a stable future?
Around the platform's launch period, plenty of gamers and even devs hesitated and raised a brow at the tiny console. Doubts were put forth regarding the capabilities of the handheld, with some people suggesting it wasn't even on par with the PS3 or 360. Since then, hardworking Switch developers and the modern nature of the console itself have done a lot in quelling these queries.
Countless ports of games that wouldn't have been feasible on the 7th gen PS and Xbox platforms blew away fans and drew new audiences to the Nintendo portable. At the same time, it has become quite obvious that there's only so much the Tegra X1 device can do. Many current gen ports often operate at lower resolution, with some even hitting the sub 540p mark in docked mode and 360p in handheld. ARK: Survival Evolved, in particular, has been a disaster.
With beefier competition, such as the new-gen
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