PlatinumGames‘ Hideki Kamiya has apologised to players and Microsoft for the events that led to the cancellation of Scalebound.
The action RPG was originally planned as an Xbox exclusive in 2017, but the game was eventually cancelled.
In a new video on the Cutscenes YouTube channel, Kamiya explains how Scalebound came to be and why it was eventually scapped.
“Scalebound was a project we had teamed up on with Microsoft,” Kamiya explains. “They expected good things from us, and we needed to live up
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