343 Industries outlines its Halo Infinite update for mid-February, which includes grenade nerfs, a reduction in power spawns for Ranked Arena, and a direct response to the ‘drop weapon meta’ employed by competitive players looking to climb the Halo Infinite ranks. There’s also some nice buffs for the S7 Sniper and a number of bug fixes for the FPS game.
Halo Infinite community manager John ‘Unyshek’ Junyszek shares the big details coming with the next Halo Infinite patch, though says players can expect full patch notes to arrive when the update releases. He explains, “The updates in this patch are the direct result of player feedback online and community reported issues on the Halo Support site.”
Weapon racks in Ranked Arena are a primary focus, as 343 addresses feedback that there is “too much power on the map in Ranked Arena” due to the high respawn rate and generous ammo count on many weapons. As such, weapon racks will now only provide one weapon at a time, being set to a ‘red rack’ state after a weapon is picked up and staying that way until the original weapon has despawned.
Junyszek adds, “As for ammo reductions on the weapons themselves in Ranked, players should expect those to come for the Heatwave, Stalker Rifle, CQS48 Bulldog, and Shock Rifle with the launch of season 3.” These changes should hopefully shake up the best Halo Infinite guns for multiplayer somewhat, lessening the effect that grabbing one has on how long you can run roughshod over the competition.
A Halo Infinite frag grenade nerf comes in the form of a reduction to their overall damage radius, which Junyszek says “should help reward skilled frag grenade placement while also addressing the concerns around grenade spam effectiveness in gameplay.”
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