The major networking problems with Halo Infinite are reaching critical mass, as players are now reporting some of the worst lag yet. Players in matches are physically teleporting due to the inconsistent connection.
Even though Halo Infinite's multiplayer was well-received at launch, over time players have begun noticing problems with the game's networking. Desync issues plague matches and completely ruin what would otherwise have been great plays.
Rumor: Halo Infinite Leak Claims Warzone is Coming Back With Battle Royale Twist
A Halo Infinite player recently captured a video clip showing an extreme case of just how bad the issues can be. A player going for a melee kill lunges for the target and appears to land the hit, but despite the melee animation finishing, it fails to register and lets the other player retaliate with a clean kill. This is similar to previous Halo Infinite desync problems, but having it shown through the perspective of another player rather than only the two involved highlights just how frustrating the issue is.
Interestingly, a reply points out that the damage processing issues also happen in LAN matches, so it is possible that server issues are only partially the cause. Unfortunately, the end result is the same regardless of what is causing the problem, and it means even LAN players are possibly not safe from frustrating problems. The issues with the game's damage processing and networking come alongside a decline in Halo Infinite's player count, which is probably related but also means that the game may regain players if the problems are fixed soon.
Unfortunately, the issues extend far beyond melee combat; players airing frustrations with the game is commonplace, and every clip seems to show yet
Read more on gamerant.com