343 Industries announced on Wednesday that campaign network co-op, mission replay, and several other new features such as Forge open beta and a new 30-tier Battle Pass would be coming to Halo Infinite as part of the game’s Winter Update on Nov. 8th.
Campaign network co-op and mission replay have been some of the most highly requested features for Halo Infinite since the game first launched in December of last year. These features will be arriving in the game more than two months after the announcement that split-screen co-op — a mainstay of the series since the first Halo — would no longer be coming to Infinite.
The question of how 343 Industries would implement co-op in Halo Infinite has been a persistent one in the games’ community of players, particularly given that Infinite represents the first semi-open world campaign in Halo compared to the series’ individual, mission-based campaigns in the past.
Campaign Lead Designer John Mulkey emphasized in the Winter Update ViDoc that this same principle extends to items such as Spartan cores, weapons, and collectibles. “So if you’ve collected a Spartan Core, let’s say, and I haven’t, when we go to that Spartan Core [in a network co-op game], it’s still interactive and any one of us can activate it to collect it. Those who haven’t gotten that Spartan Core, they get it.” Mulkey also notes that, at the beginning of a Fireteam session for campaign network co-op, all skulls — specific combat or gameplay-modifying collectibles — acquired by each individual player in their respective games will be available to choose from.
343 Industries has implemented a radius-based system for when co-op players are navigating the semi-open world exterior map of the game. “We went to the largest
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