Despite originally launching all the way back in 2013, Grand Theft Auto V remains a force to be reckoned with; according to Take-Two latest quarterly earnings report, Rockstar's irrepressible open-world opus has managed to shift another 5m copies since November, bringing its lifetime sales up to 160m — and the publisher also had a little more to say about NFTs.
Alongside Grand Theft Auto V's quarterly rise, Take-Two's updated numbers show a continuing boost for the GTA series as a whole, which has now sold over 370 million units — an increase of 15m since November. However, as the publisher opted not to share sales figures for its much-maligned GTA: The Trilogy — Definitive Edition, it's unclear how much the troubled remaster contributed to that rise — although CEO Strauss Zelnick did say it had «significantly exceeded» the company's commercial expectations.
Zelnick also addressed The Definitive Edition's reception again in conversation with GamesIndustry.biz, ahead of Take-Two's latest earnings report. «We have some quality issues,» he acknowledged. «We've attempted to address those. We have more coming, and we feel very good about how the title has performed commercially. I think we were all a bit disappointed about the quality initially. We're very grateful that most of those issues have been addressed. There's more work to be done.»
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Zelnick also touched on the other big GTA news — that of the recently confirmed new series instalment — in the same conversation, saying «I'm thrilled Rockstar's working on the next iteration of Grand Theft Auto. I have no doubt it will be just great, and there's every evidence to believe from the past that the
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