When it was revealed that Gran Turismo 7 has microtransactions, the fans' opinion was divided. The game sells in-game credits directly in exchange for real-life money.
One notion used to defend it was that credits could also be earned, and cars are not locked behind a paywall. If patch notes of 1.07 are to be interpreted, the fear of many fans has come true.
It has been observed that Polyphony Digital has nerfed the credits earned as race rewards from many events.
Gran Turismo 7's release was a significant success as critics and fans loved the game at launch. However, the presence of microtransactions has always been a bone of contention. It is widely believed that Polyphony Digital might nerf the rewards to make gamers want to involve themselves with microtransactions. Update 1.07 indicates the same phenomenon.
A major point of criticism was that the developers could always change the rewards rate. Patch 1.07 has been the exact case, and it has displeased many gamers.
One player stated the apathy of the developers as they have nerfed the rewards. The player stated that if the developers cared about the players, they would have increased the rewards.
Another player stated that this has happened because of the overall sentiment of the fans. As news of the microtransactions broke, many fans defended the developers, saying credits can be earned in the game.
One potential customer has also swayed away as they changed their minds after seeing the game's criticism on the subreddit.
One player stated that sales of microtransactions may not have matched the targets of the developers. This might be the reason why this nerf in rewards has taken place.
Fans are also disappointed in how the developers have let them down, contrary to their
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