Everything in the world of Genshin Impact is based on different types of reactions, and it always felt a little incomplete because Dendro didn't have any presence in the pool until the Version 3.0 update. In this update, different Dendro reactions were added alongside a new main region, Sumeru.
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Before this, reactions were significantly straightforward, and you wouldn't have to strategize around them too much. But, Dendro changes this completely as Hoyoverse has added a new depth and the reactions are carefully detailed. One of these reactions existed in the game from the very beginning.
This is the only reaction that existed in the game from the beginning. The Dendro slimes would stay under the ground until you hit them with a Pyro attack, which caused Burning. At one point, this reaction used to deal a ton of damage to your character, besides the enemy.
While you could still have the Burning effect without Dendro, the application of Dendro from a Samachurl made it last a lot longer. Knowing all this, a lot of players were excited to be able to use this reaction themselves, but it was nerfed once again before the release of Dendro.
Burning is triggered whenever you apply Pyro to an enemy that already has Dendro applied to it. This is pretty easy to identify as the enemy has flames all over them and they take multiple instances of Pyro damage every second. It can be a good supportive damage reaction.
Burning goes away pretty fast, and to keep an enemy in this state, you have to apply a lot of Dendro to them.
One of the reactions added to the game in Version 3.0, Quicken is triggered whenever Dendro meets Electro. This reaction can be applied in both ways, and it
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