Written in partnership with Ethernity Games.
Gates of Ethernity is a brand new Augmented Reality monster combat and collection title being produced by Ethernity Games. This project takes large inspiration from Pokémon Go as they are within the same overall genre. However, GoE is looking to separate itself with a high fantasy style and by bringing “Hollywood’s native level of cinematography and visual production” to the table.
Gates of Ethernity’s gameplay will involve players collecting, leveling up, and battling their “Ethernals.” These creatures will each be an NFT asset, meaning GoE’s Ethernals will each have a value, be hosted in players’ own asset wallets, and be tradable on the marketplace. Ethernals are the main gameplay focus of GoE, each one having its own unique abilities and stats akin to normal RPG monsters.
The creators of GoE, Ethernity Games, is a joint venture between Red Rift, noOne Studio, and Dynamic Augmented Solutions. The lead game development studio, Red Rift, is known for their work done alongside Blizzard, as well as their game director’s experience as a top manager at Wargames. The 3D animation and VFX will be provided by noOne. Containing many former members of Unit Image Studio, they have experience working on huge IPs like Call of Duty, God of War, League of Legends, and Tom Clancy’s The Division.
Gates of Ethernity will be making use of Dynamic Augmented Solutions’s technology to bring their hyper-realistic Ethernals to life. Together, Ethernity Games is establishing a game development studio with the capabilities to create AAA titles and experiences utilizing the Crypto and NFT wave. There is also another title being worked on by Ethernity Games, a digital collectible card game called Cards
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