James Batchelor
Editor-in-Chief
Wednesday 8th December 2021
2021, like 2020 before it, has not been a normal year.
In addition to the ongoing impact of the COVID-19 pandemic, there has been plenty of disruption to the games business from all corners, whether it's the revelations from the Epic vs Apple trial back in May, or the Activision Blizzard lawsuits and follow-up reporting that started in the summer and continues to develop.
Just as last year highlighted the industry's shortcomings when it
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