References to four unannounced Valve titles have been found within the files for Aperture Desk Job.
In a video by YouTube user Tyler McVicker (which can be viewed above), the user claims to have discovered what he calls “the most fruitful datamine I have ever experienced as a journalist”
The files are said to contain references to four significant titles: “Citadel, some kind of follow up to Half-Life: Alyx, Counter-Strike: Global Offensive’s Source 2 port and a recreation of the previously cancelled Portal paint game.”
It was reported last year that Valve was working on Half-Life Citadel, a game that McVicker described at the time as “Left 4 Dead, Alien Swarm, an RTS, and Half-Life all having a baby”.
“Somehow, a significant amount of Citadel code comments are just sitting in the Aperture Desk Job DLLs,” McVicker notes, saying there are “way too many for one video” before highlighting the comments he believes provide the most information about the game.
“Any of the things we talk about could very well be meant for other projects, but with no discernible tags, it seems to all fit within this one game,” McVicker says, stressing: “Take everything that we’re about to discuss with a grain of salt, nothing is confirmed until Valve themselves announce it.”
“Citadel appears to be a combines vs rebels, team-based, squad-based, class-based RTS-FPS hybrid,” McVicker continues. “The game appears to have a campaign, a single-player campaign and two major systems at play.”
These systems are referred to as ‘abilities’ and ‘bots’. McVicker describes abilities as “held items”, including weapons, upgrades, alt-fires, ammo, grenades and passive buffs for players, teams and squads. “Held abilities, like everything else, need to be attached to the
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