Everyone’s clamouring for Injustice 3. Forget it. I thought I wanted it too, but I was wrong and so are you. Batman kicking the Joker about while Superman slams Lex Luthor against a wall giving him irreversible spine damage is what we’re used to. Likewise, seeing Scorpion fling a hook into Sub-Zero’s gut while Kitana and Shao Kahn slap each other silly is Mortal Kombat tradition. Another game of either doing the same thing again would be old news, but Batman going toe-to-toe with Reptile? Shinnok throwing down with Black Canary? Sign me up.
Injustice launched a little after Mortal Kombat vs. DC Universe in 2013, branching out to create an entirely new story. Mortal Kombat similarly rebooted in 2011, putting the two on completely different trajectories. Now, they’re cousins that never hang out at the family BBQ and I’m the grouchy aunt that’s gotta make ‘em talk. Little do they know they’re best friends.
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Mortal Kombat and DC have a lot in common. Cyborg and Jax bonded over their robotic parts and traumatising past, while Batman and Scorpion fought for screentime as the most popular characters, the divas they are. Hell, Scorpion butted heads with Joker and had no time for his bullshit, walking away the second he started talking. If only Bruce had that iron will, eh? It was a crossover that would’ve sounded ludicrous in the ‘90s, but it happened and it made for one of the most fun Mortal Kombat games to date, purists be damned.
It was my introduction to the wider DC Universe. Before that, I’d played Lego Batman, watched the Nolan trilogy, and seen snippets of the cartoon before school, although the brooding bear with daddy issues was
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