Giancarlo Valdes
Friday 26th November 2021
In an ideal world, developers would be able to pitch publishers face-to-face at GDC or at some other industry event. And while COVID-19 made that scenario impossible for a lot of studios, it didn't slow down the publishing cycle as much as one would think.
At the 2021 Global Top Round conference in Singapore, Colin Donaldson (business development manager at Lunar Owl Consulting), Jan Halwe (head of licensing at Gamigo Group), Vladislav Tsopljak
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