The Lightwardens ofFinal Fantasy 14: Shadowbringers make up some of the MMO's most memorable bosses. They are horrifying and have similar death rules to Archdemons from Dragon Age. That being, if they are killed, their being possesses and takes over whoever kills it and turns them into a new Lightwarden. Due to this, the only person that can kill these Lightwardens is the Warrior of Light (or a Minfilia), as their body can handle way more aether than the average individual.
There are a total of five Lightwardens that the player fights against in Final Fantasy 14. Three of them are bosses from dungeons while two are unique hybrid Lightwardens that have their own trial fights. Each of their designs is quite unique, as game director Naoki Yoshida and story designer Banri Oda did not wish to draw too much on heavenly motifs and wished for sin eaters to be monstrous.
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The first Lightwarden players face is Philia in Lakeland. Like the names of other Lightwardens, Philia is a Greek word for a type of love. Philia is translated as the love between friends. As for the Lightwarden itself, its backstory is actually explained on its Triple Triad card. A lot of its design makes more sense when knowing its backstory. The creature is in chains, and that is actually because it was once an Elezen who was held prisoner at The Hour of Certian Durance. It is unknown why the Elezen was held prisoner or how he became a Lightwarden. The card does describe that «Philia» means «brotherly love» and Philia was an ironic name bestowed on the Lightwarden after it destroyed its own home village and killed all of its neighbors.
Eros is the Lightwarden of the Rak'tika Greatwood, and its
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