As with most RPGs, Fallout: New Vegas lets you pick whatever perks you want and just gives them to you if you meet the perk's requirements. Disco Elysium isn't like that. Instead, you have a "Thought Cabinet" that lets you choose which thoughts you'd like to mull over in your mind. Doing so will provide you with both buffs and debuffs while you chew on that thought, and then after you've collected enough XP, you "internalize" that thought for more substantial benefits.
It's an interesting
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