A modder has decided that Fallout 3 needed better role-playing elements and removed the protagonist's father and any link to Vault 101, effectively deleting the main backstory. While not the most disturbing vault in theFallout series, 101 is likely the first one that many players encountered. While the first two games are cult hits, it was the third installment, after Bethesda took over, that skyrocketed the franchise into the AAA sphere. Since then, follow-ups have stuck to the first-person perspective and found its audience in mainstream gaming.
The first Fallout game recently turned 25, which gives some indication of just how long the series has been going. Beginning as an isometric RPG with heavy emphasis on story and stat building, the first two entries were exclusive to the PC. However, since 2008, the Skyrim studio has helped revitalize things by switching up the formula while still maintaining a lot of what made the originals well respected. And of course, because it's a Bethesda game, it encouraged the creation of lots of mods.
Fallout 3 and New Vegas Mods Remove Anything Related to the Police
One recent example comes from AbbaAltmer over on Nexus Mods, who has just launched «You Are Not the Father — The Wanderer Is Not James’ Son» for Fallout 3. As the name suggests, this mod does away with the entire backstory of the game, removing any notion that the player is related to James, the dad at the start of the game who raises the player until he leaves Vault 101. The mod also does away with any connection to said vault. AbbaAltmer said they felt this entry needed something more akin to Fallout: New Vegas, giving players more freedom in deciding their character's background rather than overtly being told that from the
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